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Super Robot Wars X-Omega revival thread
Last day of EX gacha ticket. Did you guys get something good?
I got Omega Grendizer and Taiki Defender Build Strike on my secondary, my other account got Taiki Defender SKL+WC. Nothing noteworthy other than those.
X-Omega Friend code: 107098332
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Got 3 Omega Grendizer dupes and a lot of outdated units. Nothing crazy, though "dupe" tickets/chips are definitely useful.
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i tried two pulls got nothing, but got Blaster Ange with the tickets.
Its never too late to start loving again


[Image: levi_tolah.png]




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(06-15-2019, 12:35 AM)Wish Wrote: Last day of EX gacha ticket. Did you guys get something good?
I got Omega Grendizer and Taiki Defender Build Strike on my secondary, my other account got Taiki Defender SKL+WC. Nothing noteworthy other than those.

Got a bunch of OG units.
Irm, Axel, Excellen. Not bad.
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Dumping. Feel free for corrections. Take note Mazinger ZERO Ω has a ratedown. Pull at your own risk.
 
Mazinger ZERO Ω (Defender)
Mazinger will end it
Normal: Normal attacks recover HP and ignore guard.
Arena/VS: At beginning of battle for 7 turns. Gain 50% critical damage bonus, 100% armor bonus, 1000 action gauge speed bonus.
 
Metamorphosis Mazin Power
Normal: Hit the enemy once, gain bonus in critical, armor, hit-rate and evasion.
Arena/VS: At beginning of turn, recover all HP and cancel weakness status. Gain 4 defender cores.
 
Causality Weapon Mazin Power
Normal: Immune to status effects and knock-back. Normal attacks can ignore after-image.
Arena/VS: Gain 100% block-rate bonus, gain 50% defense up. Immune to status effects and action gauge reduction. Gain 150% damage reduction.
 
Radiance from ZERO
Normal: Gain bonus in attack corresponding to max armor.
Arena/VS: If HP is full, gain 50% critical bonus, 300% armor bonus and 1000 action gauge speed bonus. "Sure Hit" spirit command is enabled.
 
EX Ability (arena)
Ultimate Skill Lv.2
If finisher is used, can ignore guard, after-image, armor by 100%, 60% defense mitigation and pierce barriers. Reduce enemy action gauge speed by 100%.
 
Special Evasion Lv.5
Gain 5 charges of guaranteed special evasion at beginning of battle.
 
HP Enhancement EX Lv.2
Start with additional 50000 HP.
 
Damage Recovery Lv.5
Recover 25% HP when receiving damage.
 
 
Artemis A (Fighter)
Hybrid of Venus and Aphrodite
Normal: After finisher is used, Cross Combo up.
Arena/VS: If finisher deals a critical, ignore armor by 100% and 50% defense mitigation.
 
Photon Arrows From the Sky
Normal: Gain bonus in attack and armor (L) per allied deployed.
Arena/VS: Gain 50% attack bonus. Gain 100% hit-rate bonus. Increase action gauge speed by 800. Start with additional 20000 HP.
 
Video Communication from the Three Scientists
Normal: Allies gain bonus in attack, armor and movement speed (L).
Arena/VS: If HP is 1/5 or more, up to 3 times can withstand fatal damage with remaining HP 20%.
 
Custom Pilot Suit
Normal: Allies gain status resistance bonus.
Arena/VS: At beginning of turn, allies recover 25% HP and cancel weakness status debuffs.
 
EX Ability (arena)
EX Armor Lv.1
Gain special armor to reduce all attribute type damage by 50%.
 
Damage Reduction Lv.3
Reduce damage received from enemies by 50%.
 
 
Big-O (Blaster)
Black Megadeus
Normal: Armor up (L), gain damage reduction (L) against all attribute types except for critical attacks.
Arena/VS: Gain 150% bonus in attack and hit-rate. Gain 100% blockrate. Gain 50% defense up. Start with additional 35000 HP.
 
Showtime
Normal: Gain bonus in attack and armor (L) if within allied field.
Arena/VS: When receiving damage, gain 25% critical damage bonus, 50% bonus in armor and hit-rate, 500 action gauge speed bonus for 1 turn. Gain 80% chance to acquire a rainbow core.
 
Roger Smith's Rule
Normal: Attack up and gain chance to apply armor down on foes.
Arena/VS: If finisher deals a critical, ignore 60% defense mitigation and gain 80% chance to reduce maximum HP of foes.
 
YE NOT GUILTY
Normal: Attacks gain barrier pierce. After barrier pierce, gain attack up (L),
Arena/VS: gain 300% armor bonus and 100% damage reduction.
 
EX Ability (arena)
Enhanced Toughness Lv.3
When HP is 1/5 or more, can withstand 4 fatal damage against remaining HP 20%.
 
Immovable Lv.3
Immune to status effects and action gauge reduction.
 
 
Big Duo (Blaster)
Red Megadeus
Normal: Attack up, critical up (L).
Arena/VS: Gain 50% bonus in attack and critical damage. Gain 100% hit-rate bonus. Gain 200% evasion bonus. Increase action gauge speed by 1500. Start with additional 35000 HP.
 
It's Showtime
Normal: Attack up, movement speed up (L) if within allied field.
Arena/VS: For 1 turn, start with additional 2500 action gauge speed bonus.
 
Seeks to expose "the truth"
Normal: Normal attacks gain chance to apply burn (M) and slow.
Arena/VS: Gain 100% status resistance bonus and be immune to action gauge reduction.
 
Another Big
Normal: Attacks gain knock-back bonus.
Arena/VS: Gain 2 charges of guaranteed special evasion at beginning of battle.
 
EX Ability (arena)
Enhanced Toughness Lv.2
When HP is 1/5 or more, can withstand 3 fatal damage against remaining HP 20%.
 
Core Occurrence (Battle) Lv. 1
Gain 1 rainbow core at start of battle.
 
 
Aquarion Gepard ☆ (Shooter)
Gunfight Lv.3
Normal: Attack up (L), hit-rate up.
Arena: Gain 15% attack up. Gain 30% hit-rate bonus. Increase action gauge speed by 1000. Start with additional 25000 HP.
 
Element Power "Prophecy of Despair"
Normal: Critical up, hit-rate up, evasion up (L).
Arena/VS: Gain 50% critical damage bonus. Gain 200% hit-rate bonus.
 
Element Power "Power of Fragility"
Normal: Hit the enemy once, gain bonus in attack and armor.
Arena/VS: If finisher deals a critical, gain 30% chance to acquire a rainbow core.
 
Element Power "Power of Corrosion"
Normal: Attacks pass thru.
Arena/VS: When HP is 1/5 or more, can withstand 2 fatal damage against remaining HP 20%.
 
EX Ability (arena)
Mind Charge Lv.2
Reduce spirit command skill cooldown by 2 turns.
[Image: bjIu2Uk.jpg]
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Sure Hit seems to bypass anything, even "Flash" charges from YF-19 or Rabidley Dog ... That's interesting (lol)

Scary ... Especially since you can team up Zero with the event Laevetein (13+7 total cost), meaning using cost 1 units as a meat shield isn't an option either.

I wonder where the meta is gonna go now, seems like EVA-13 still can kill Omega Zero depending on team composition and PP upgrades ...

Initial action power isn't that great, no buff when receiving damage (outside self-heal), meaning rushing him down might be the only way ...


Off-topic : the Code Geass event on Granblue Fantasy is really great, you can clearly see the difference with Cross Omega events. Voice acting through the whole storyline, nice artworks, etc

[Image: 720px-Npc_zoom_3040221000_02.png][Image: Npc_zoom_3040220000_02.png]
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Well its Granblue after all, but Granblue has a single monthly event X OMG has weekly ones, so its like quantity over quality, what is really great its the inside Cockpits stuff for the dialogue


You can't recruit Lelouch and C.C yet just when the rest of the event its over, but its a pretty good one for all Code Geass fans nevertheless
Its never too late to start loving again


[Image: levi_tolah.png]




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Well, C.C is only available as a summon, and she is available right now. I got her as a drop and she is also available as a treasure trade.

Only Lelouch is missing, he won't be available until June 19th along with the rest of the storyline.

Really great event, and yeah, those cockpits cut-ins are nice.
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Didn't notice it before, but Big O has a unique new ability tied to his hissatsu : it can disable immunity for recovery seal.

That's quite huge, it means he can completely destroy Mazinger ZERO omega, since it doesn't have any accuracy unless he's full HP (erosion doesn't count of course).

Artemis A now makes a lot more sense (recovers HP and removes status ailments, every turn)
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Wait for a couple of weeks before ZERO Ω becomes obsolete.  I wonder what new "skills" will be implemented by then. 

Anyhow. Dumping. Feel free for corrections.
 
Mels-Gear Vobis (Defender)
Axe Cleaving Arts: Olrac
Normal: Immune to burn and knock-back.
Arena/VS: Gain 60% bonus in attack and critical damage. Gain 200% bonus in hit-rate and armor. Enables counter-attack skill. Gain 100% blockrate. Gain 40% defense up. Start with additional 25000 HP.
 
Rebirth of Hades
Normal: Reflect damage (L) to attacker for successful blocks.
Arena/VS: Normal attacks can ignore guard, armor by 100%, 60% defense mitigation and pierce barriers.
 
Founder of Mei-Dou Yume Swordstyle
Normal: Gain bonus in attack, armor and movement speed for successful blocks.
Arena/VS: Said unit and any ally behind it will gain 80% status resistance bonus, be immune to action gauge reduction and gain 25% damage reduction.
 
Soul Resonance
Normal: Gain bonus in armor (L) and attack when receiving damage.
Arena/VS: When receiving damage, recover 15% HP, gain 80% chance to acquire a rainbow core. Gain 50% bonus in hit-rate and armor, gain 500 action gauge speed bonus for 1 turn.
 
EX Ability (arena)
EX Armor Lv. 3
Gain 80% damage reduction of all attributes.
 
Mind Boost Lv.2
Spirit Command skill gains 2 charges.
 
 
Mithra Gnis (Attacker)
Element Power "Power of Reversal"
Normal: Reflect damage (L) to attacker when receiving damage.
Arena/VS: Gain 50% attack bonus. Gain 100% bonus in hit-rate and evasion. Increase action gauge speed by 1000.
 
Kagura's Customed Abductor
Normal: Gain bonus damage (L) against battleships.
Arena/VS: Normal attacks can ignore armor by 100% and 80% defense mitigation.
 
Obsessed with Mikono
Normal: Normal attacks can apply attack and armor down.
Arena/VS: If HP is full, gain 1500 action gauge speed bonus.
 
A beast that yearns for love
Normal: Gain bonus in attack (L) and attack speed (L). Attacks gain extended range.
Arena/VS: Enables counter-attack skill.
 
EX Ability (arena)
Special Evasion Lv.2
Gain 2 charges of guaranteed special evasion at beginning of battle.
 
Core Generation (Battle) Lv.1
Start with 1 core at beginning of battle.
 
 
Bearguy III (Shooter)
Cute Stuffed Toy
Normal: Gain bonus in attack corresponding to max HP.
Arena/VS: Gain 100% bonus in hit-rate and armor. Increase action gauge speed by 1200.
 
Acguy Base
Normal: Armor up and attack up.
Arena/VS: If finisher deals a critical, can ignore guard, armor by 100%, 50% defense mitigation and gain a rainbow core.
 
Special Training with Sei and Reiji
Normal: Hit the enemy once, gain bonus in armor and movement speed.
Arena/VS: If HP is 1/2 or less, gain 2500 action gauge speed bonus.
 
Cotton Model
Normal: Finisher skill has a chance to apply recovery seal.
Arena/VS: Gain 3 charges of guaranteed special evasion if HP is 1/2 or less. Can be activated once.
 
EX Ability (arena)
HP Enhancement Lv.9
Start with additional 30000 HP.
 
Enhanced Toughness Lv.2
When HP is 1/5 or more, can withstand 3 fatal damage against remaining HP 20%.
[Image: bjIu2Uk.jpg]
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